Multicore Games
  • 🚪Welcome to Smart Doors & Windows
  • Overview
    • ✨Features
  • Setup and Implementation
    • 🛠️Getting set up
      • ⚙️General Setup
      • 👀Player Setup
      • ☄️Customization Setup
      • 💥Collision Response
      • 🔐Locking System
      • 👨‍💻Animation
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  1. Setup and Implementation
  2. Getting set up

General Setup

PreviousGetting set upNextPlayer Setup

Last updated 1 year ago

Step 1: Buy the Smart Doors & Windows Asset Pack

Buy Smart Doors & Windows from the Unreal Engine Marketplace

Step 2: Add to Project

If you have an already existing project, then click "Add To Project".

Otherwise, create a new project on any supported UE5 versions, , then click "Add To Project".

Step 3: Placing the Door / Window in the world

All the Blueprints are located at: Content -> Smart_Doors_Windows -> Blueprints

Choose a door or window to place, then drag and drop it in the world.

Step 4: Setting up the Player

New Player setup:

For a detailed new Player setup, visit the page below:

Player Setup

Demo Player setup:

By default, the player cannot interact with the doors or windows.

The pack provides a playable first-person character that you can use at:

Content -> Smart_Doors_Windows -> Demo Content -> Blueprints -> BP_FirstPersonCharacter

To spawn it by default, go to:

World Settings -> GameMode Override

Choose the Game Mode from:

Content -> Smart_Doors_Windows -> Demo Content -> Blueprints -> BP_FirstPersonGameMode

Click Play and when you approach a Door or Window, a prompt should appear with the text: "[E] Interact".

Then, to Open/Close press the [E] key on your keyboard, while looking at the Blueprint.

Opening the Demo level

The demo level includes examples of all features of the Smart Doors & Windows Blueprints, each with interactive examples and use cases.

Open the demo level at:

Content -> Smart_Doors_Windows -> Demo Content -> Maps -> Demo_LVL

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