Multicore Games
  • ➕Dynamic 3D Crosshair
  • Overview
    • ✨Features
  • Setup and Implementation
    • 🛠️Getting set up
      • ⚙️General Setup
      • 👀Player Setup
      • 📖New Crosshair Setup
      • 💥Customization
Powered by GitBook
On this page
  1. Setup and Implementation
  2. Getting set up

Customization

PreviousNew Crosshair Setup

Last updated 7 months ago

Circular Crosshair Parameters

To change the Circular Crosshair Parameters, go to: Content -> Dynamic_3D_Crosshair -> Materials -> MI_Circular_Crosshair_01

The Circular Crosshair has 13 parameters:

  1. Base Opacity | Default Value: 1

    • Sets the Overall Opacity

  2. Density | Default Value: 25

    • Sets line Density (Lower=Blur)

  3. Circle Width | Default Value: 10

    • Sets the Width of the circle

  4. Outer Border Width | Default Value: 5

    • Sets the Width of the Outline

  5. Inner Border Width | Default Value: 5

    • Sets the Width of the Inline

  6. Base Color | Default Value: WHITE

    • Sets the Circle Color and Opacity

  7. Inner Color | Default Value: GREEN

    • Sets the Inline Color and Opacity

  8. Outer Color | Default Value: RED

    • Sets the Outline Color and Opacity

  9. Reload Base Opacity | Default Value: 1

    • Sets the Overall Reload Opacity

  10. Reloading Transition | Default Value: 0

    • Transition from Normal to Reload (0-1)

  11. Reload Main Color | Default Value: BLUE

    • Sets the Reload Color

  12. Reload Background Color | Default Value: PURPLE

    • Sets the Reload Background Color

  13. Percentage | Default Value: 0,25

    • Sets the Reload Percentage (0-1)

Linear Crosshair Parameters

To change the Linear Crosshair Parameters, go to: Content -> Dynamic_3D_Crosshair -> Widgets -> Widget_Linear_Crosshair

The Linear Crosshair has 4 customization functions:

  1. Set General Transform

    • Transform: Sets the General Transform of the entire Crosshair (Location, Rotation, Scale, Shear)

  2. Set Outline

    • Components / Axis: Sets components references and their movement axis

    • Outline Settings: Sets the Color and Opacity of all Components Outlines

  3. Set Color and Opacity

    • Components / Axis: Sets components references and their movement axis

    • Outline Settings: Sets the Base Color and Opacity of all Components

  4. Set Spread

    • Components / Axis: Sets components references and their movement axis

    • Spread: Sets the Spread (0-1) of all Components, according to their Axis (+/-X and +/-Y)

🛠️
💥