> For the complete documentation index, see [llms.txt](https://multicore-games.gitbook.io/aim-lock-on-component-or-ue5-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://multicore-games.gitbook.io/aim-lock-on-component-or-ue5-documentation/aim-lock-on-component.md).

# Aim Lock-On Component

## Overview

> ## **Description**

The **Aim Lock-on Component** is a ready-to-use Actor Component engineered to enhance gameplay by automatically detecting targets tagged as “Target” and smoothly turning the camera towards them. Whether you’re developing a first-person shooter, a third-person action game, or a homing missile system, the Aim Lock-on Component is your go-to tool for precise and responsive target tracking.<br>

> ## **Key Features**

1. **Automatic Target Detection:** The component scans the environment for actors tagged as “Target” and locks onto them instantly, ensuring that your camera is always focused on the most relevant target.
2. **Smooth Camera Transition:** Experience fluid and natural camera movements as the component automatically adjusts the camera’s orientation to align with the detected target, providing a more immersive and engaging gameplay experience.
3. **Dynamic Target Prioritization:** Implement a system that prioritizes targets based on threat level, ensuring the most strategic target is always selected.
4. **Animated Widget:** Enhance your game’s UI with an animated widget that provides visual feedback when a target is locked on, improving player awareness and engagement.
5. **Versatile Applications:** Ideal for a variety of use cases, including aim assist in shooting games, homing missile lock-on systems, and any other scenario where precise target tracking is essential.
6. **Easy Integration:** Designed to be user-friendly, the Aim Lock-on Component can be easily integrated into your existing Unreal Engine projects with minimal setup required.
7. **Customizable Settings:** Tailor the component to fit your specific needs with adjustable parameters such as detection range, lock-on speed, and target prioritization.

> ## [**Demo level included**](https://multicore-games.itch.io/aim-lock-on-component)

The demo level includes examples of all features of the **Aim Lock-on Component**, each with interactive examples and use cases!

<details>

<summary><strong>Supported Unreal Engine Versions:</strong></summary>

• UE 5.0

• UE 5.1

• UE 5.2

• UE 5.3

• UE 5.4

</details>

{% content-ref url="/pages/HqV5aJe629vNZJR7rIFN" %}
[Features](/aim-lock-on-component-or-ue5-documentation/overview/features.md)
{% endcontent-ref %}

***

## Setup and Implementation

{% content-ref url="/pages/FUPFv1DDxyFRN3qDIlQ9" %}
[Getting set up](/aim-lock-on-component-or-ue5-documentation/setup-and-implementation/getting-set-up.md)
{% endcontent-ref %}
